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[解決済み] 素材ウィジェットが見つかりません

2022-09-24 16:53:07

質問

私はFlutterの初心者で、次の例を実行しようとしていました。 ここで . 私はTextFieldウィジェットを使ってユーザー入力を取得したいだけです。問題は、"No Material widget found."エラーが発生することです。私は何を間違えているのでしょうか?ありがとうございます。

コードです。

import 'package:flutter/material.dart';    

void main() {
  runApp(new MyApp());
}


class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      title: 'Flutter Demo',
      home: new ExampleWidget(),
    );
  }
}


/// Opens an [AlertDialog] showing what the user typed.
class ExampleWidget extends StatefulWidget {
  ExampleWidget({Key key}) : super(key: key);

  @override
  _ExampleWidgetState createState() => new _ExampleWidgetState();
}

/// State for [ExampleWidget] widgets.
class _ExampleWidgetState extends State<ExampleWidget> {
  final TextEditingController _controller = new TextEditingController();

  @override
  Widget build(BuildContext context) {
    return new Column(
      mainAxisAlignment: MainAxisAlignment.center,
      children: <Widget>[
        new TextField(
          controller: _controller,
          decoration: new InputDecoration(
            hintText: 'Type something',
          ),
        ),
        new RaisedButton(
          onPressed: () {
            showDialog(
              context: context,
              child: new AlertDialog(
                title: new Text('What you typed'),
                content: new Text(_controller.text),
              ),
            );
          },
          child: new Text('DONE'),
        ),
      ],
    );
  }
}

これはエラースタックです。

Launching lib/main.dart on Android SDK built for x86 in debug mode...
Built build/app/outputs/apk/app-debug.apk (21.5MB).
I/flutter ( 5187): ══╡ EXCEPTION CAUGHT BY WIDGETS LIBRARY ╞═══════════════════════════════════════════════════════════
I/flutter ( 5187): The following assertion was thrown building InputDecorator(decoration: InputDecoration(hintText:
I/flutter ( 5187): "Type something"); baseStyle: null; isFocused: false; isEmpty: true; dirty):
I/flutter ( 5187): No Material widget found.
I/flutter ( 5187): InputDecorator widgets require a Material widget ancestor.
I/flutter ( 5187): In material design, most widgets are conceptually "printed" on a sheet of material. In Flutter's
I/flutter ( 5187): material library, that material is represented by the Material widget. It is the Material widget
I/flutter ( 5187): that renders ink splashes, for instance. Because of this, many material library widgets require that
I/flutter ( 5187): there be a Material widget in the tree above them.
I/flutter ( 5187): To introduce a Material widget, you can either directly include one, or use a widget that contains
I/flutter ( 5187): Material itself, such as a Card, Dialog, Drawer, or Scaffold.
I/flutter ( 5187): The specific widget that could not find a Material ancestor was:
I/flutter ( 5187):   InputDecorator(decoration: InputDecoration(hintText: "Type something"); baseStyle: null;
I/flutter ( 5187):   isFocused: false; isEmpty: true)
I/flutter ( 5187): The ownership chain for the affected widget is:
I/flutter ( 5187):   InputDecorator ← AnimatedBuilder ← Listener ← _GestureSemantics ← RawGestureDetector ←
I/flutter ( 5187):   GestureDetector ← TextField ← Column ← ExampleWidget ← _ModalScopeStatus ← ⋯
I/flutter ( 5187): 
I/flutter ( 5187): When the exception was thrown, this was the stack:
I/flutter ( 5187): #0      debugCheckHasMaterial.<anonymous closure> (package:flutter/src/material/debug.dart:26)
I/flutter ( 5187): #2      debugCheckHasMaterial (package:flutter/src/material/debug.dart:23)
I/flutter ( 5187): #3      InputDecorator.build (package:flutter/src/material/input_decorator.dart:334)
... <output omitted>
I/flutter ( 5187): (elided one frame from class _AssertionError)
I/flutter ( 5187): ════════════════════════════════════════════════════════════════════════════════════════════════════
I/flutter ( 5187): Another exception was thrown: No Material widget found.

どのように解決するのですか?

エラーメッセージが表示されます。

を導入するために Material ウィジェットを導入するには、直接ウィジェットをインクルードするか を含むウィジェットを使うか、あるいは Material のような、それ自体を含むウィジェットを使うこともできます。 Card , Dialog , Drawer または Scaffold .

あなたの場合、私はおそらくあなたの ColumnScaffold . これにより、後でアプリに他のマテリアルウィジェットを簡単に追加できるようになります。 AppBar , Drawer または FloatingActionButton .

@override
Widget build(BuildContext context) {
  return new Scaffold(
    body: new Column(
      mainAxisAlignment: MainAxisAlignment.center,
      children: <Widget>[
        new TextField(
            controller: _controller,
            decoration: new InputDecoration(
                hintText: 'Type something',
            ),
        ),
        new RaisedButton(
            onPressed: () {
              showDialog(
                  context: context,
                  child: new AlertDialog(
                      title: new Text('What you typed'),
                      content: new Text(_controller.text),
                  ),
              );
            },
            child: new Text('DONE'),
        ),
      ],
    ),
  );
}